Prances with wolves

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The beautiful tale of a man who gets to know his enemy and begins to love his enemy.

detect magic reveals that ALL lvl 3 spells are recorded here.

3rd-Level Sorcerer/Wizard Spells Spell Name Comp. Description Source Abjuration Ablative Sphere M An immobile, crystalline, globe provides you with improved cover but does not block line of sight or line of effect. PZO9417 Blade Snare This spell creates an invisible magic field that does not stop weapons (whether manufactured or natural) from moving toward you, but impedes their motion when they are retracted. PZO9267 Cloak of Winds Creates a screen of wind around you. PZO1115 Dispel Magic Cancels one magical spell or effect. PZO1110 Explosive Runes Deals 6d6 damage when read. PZO1110 Guardian Monument, Lesser An unattended, non-magical object you touch emanates a shimmering aura that protects humans in the area. Humans gain DR 2/magic while in the area. If the object is touched or moves the effect is suppressed but resumes if the object is put back or when no longer touched. If the touched object is a monument to human achievement, the area increases to a 60-foot radius. PZO9465 Magic Circle against Chaos/Evil/Good/Law As protection spells, but 10-ft. radius and 10 min./level. PZO1110 Nondetection M Hides subject from divination, scrying. PZO1110 Protection from Arrows, Communal As protection from arrows, but you may divide the duration among creatures touched. PZO1118 Protection from Energy Absorbs 12 points/level of damage from one kind of energy. PZO1110 Quell Energy You reduce the target creature’s ability to tap into a single energy type (acid, cold, electricity, fire, or sonic) of your choice. This reduces damage of the selected type the creature deals with spells, spell-like abilities, and supernatural abilities by 10 points. PZO9461 Resist Energy, Communal As resist energy, but you may divide the duration among creatures touched. PZO1118 Scales of Deflection Brilliant draconic iconography matching your draconic heritage. PZO9470 Selective Alarm As alarm, but only against selected creatures. PZO1134 Shield Companion As shield other, but affecting your companion creature. PZO1129 Stunning Barrier, Greater Magical field grants a +2 bonus to AC and on saves, and stuns multiple creatures attacking you. PZO1129 Conjuration Ablative Barrier F Surrounds the target with layers of force. PZO1118 Aqueous Orb Creates rolling sphere of water. PZO1115 Ash Storm Hamper vision and movement. PZO1117 Conjure Carriage Create a fine carriage. PZO1134 Force Anchor Ranged touch attack deals a target 1d4 points of force damage per 2 caster levels (max 5d4) and becomes lodged in the target limiting it’s movement. PZO9444 Gloomblind Bolts Ranged touch attack that deals 4d6 negative energy, 1 bolt +1/four levels (max 3). PZO1121 Ice Spears Cause icy spears to strike foes for 2d6 piercing and 2d6 cold damage; can knock foes down. PZO9237 Infernal Challenger This spell summons a bearded devil, causing it to appear where you designate. PZO9293 Iron Stake Hurl a spike of cold iron at a foe. PZO1140 Mad Monkeys Summon a swarm of mischievous monkeys. PZO1117 Nauseating Trail Creature leaves a trail of stinking cloud squares. PZO1129 Pellet Blast M Creates an explosion of conjured metal pellets. PZO1118 Penumbral Disguise You mask your features with shadowy illumination. PZO9466 Phantom Driver Conjures a phantom to drive vehicles. PZO1118 Phantom Steed Magic horse appears for 1 hour/level. PZO1110 Planar Inquiry This spell calls a creature from another plane to your precise location, functioning like lesser planar ally except as noted. PZO9465 Rain of Frogs Summon a swarm of poisonous frogs. PZO1117 Returning Weapon, Communal As returning weapon, but you may divide the duration among weapons touched. PZO1118 Sepia Snake Sigil M Creates text symbol that immobilizes reader. PZO1110 Silver Darts Cone of silver darts deals 1d6 piercing damage/level, less against armored targets. PZO1129 Sleet Storm Hampers vision and movement. PZO1110 Spiked Pit As create pit, but filled with spikes. PZO1115 Stinking Cloud Nauseating vapors, 1 round/level. PZO1110 Storm Step You are able to transport yourself a short distance by taking the form of a furious, sizzling bolt of elemental electricity. PZO9447 Summon Monster III Summons extraplanar creature to fight for you. PZO1110 Summon Totem Creature As summon nature’s ally III except for different creatures as options. PZO9417 Sundered Serpent Coil As black tentacles, except it creates a Large decapitated snake, which erupts from the ground and grapples a creature you specify within its 5-foot reach. As a standard action, you can command the snake to release its grappled target and direct it to attack a different creature. PZO1130 Swarm of Fangs You summon a swarm of thousands of animate, flying teeth in a 10-foot-by-10-foot cube. PZO1130 Urban Step Step into one doorway and out another. PZO1134 Waves of Blood A cone of blood pushes creatures, sickens them, and makes the ground slick. PZO1135 Divination Arcane Sight Magical auras become visible to you. PZO1110 Aura Sight Alignment auras become visible to you. PZO1129 Blood Biography Learn about a creature with its blood. PZO1115 Clairaudience/Clairvoyance Hear or see at a distance for 1 min./level. PZO1110 Detect Anxieties Learn what makes creatures anxious. PZO1134 Detect Desires Learn what creatures desire. PZO1134 Discern Value F You can quickly analyze the monetary value of objects and identify which are most valuable to an average trader. PZO9430 Find Fault You instantly learn many of the target’s weaknesses. PZO9465 Harrowing F You use a Harrow deck to tell a fortune for yourself or someone else. PZO9226 Insect Scouts This spell summons one or more vermin to investigate a single location or building you can see. Your scouts must spend 1d6 hours investigating the target location, but need no oversight. PZO9469 Locate Weakness You roll damage twice when you roll damage for a critical hit and take the best damage. PZO1118 Pack Empathy Create an empathic bond with allies. PZO1134 Perfect Placement Affected creatures gain tactical knowledge and maximize their efficiency on the field of battle. PZO9465 Pierce Disguise See through low-level magical disguises. PZO1129 See Beyond M You attune your mind and your sight to the hidden world of spirits. PZO9472 Seek Thoughts Detects thinking creatures’ thoughts. PZO1115 Share Language, Communal As share language, but you may divide the duration among creatures touched. PZO1118 Spherescry F Remotely view through spheres that have consumed some portion of the caster’s body. PZO9220 Spirit Bonds M You know the direction, relative distance to, and condition of target creatures or objects. PZO9472 Tongues Speak and understand any language. PZO1110 Unravel Destiny A target suffers penalties to checks depending on how many hero points it has, and takes damage if it uses them. PZO1115 Voluminous Vocabulary Grant ability to speak, read, and write one or more languages for 8 hours. PZO1134 Enchantment Bleed for Your Master Compel a companion to take damage for you. PZO1140 Burdened Thoughts Target creature gains heavy encumbrance and is cannot fly. PZO9453 Charitable Impulse Affected creature practices nonviolent combat behaviors according to a list of priorities. PZO9255 Deep Slumber Puts 10 HD of creatures to sleep. PZO1110 Deflect Blame Blame someone else for your action. PZO1134 Draconic Malice You surround yourself with a palpable aura of draconic fear and dread. PZO9470 Heroism Gives +2 bonus on attack rolls, saves, skill checks. PZO1110 Hold Person Paralyzes one humanoid for 1 round/level. PZO1110 Lover’s Vengeance M You inspire yourself or a lover to a vengeful rage against a chosen enemy. PZO9226 Matchmaker Cause two creatures to fall in love. PZO1134 Mindlocked Messenger Target gains a message that can be given only to its intended recipient. PZO1129 Nixie’s lure Unearthly and infectious song that seductively summons up to 24 HD of creatures and fascinate them. PZO1121 Open Book Make it permanently easier to learn more about a target. PZO1134 Psychic Leech The target experiences feelings of ennui and lethargy, becoming fatigued for the spell’s duration. While the target is fatigued and is within the spell’s range, you gain a +2 enhancement bonus to Strength and Dexterity. PZO9461 Pugwampi’s Grace One creature rolls 2d20 whenever it needs to roll a d20, and must take the lower result. PZO9237 Rage Gives +2 to Str and Con, +1 on Will saves, –2 to AC. PZO1110 Reckless Infatuation Target is compelled to stay near another. PZO1117 Stage Fright You fill your targets with the sudden fear of failure. A creature that fails its saving throw takes a –4 penalty on ability checks, skill checks, and any checks that require concentration (such as casting a spell in difficult circumstances or operating a complex device). PZO9465 Suggestion Compels a subject to follow stated course of action. PZO1110 Unadulterated Loathing Target is compelled to avoid another creature. PZO1117 Evocation Air Geyser Blast of air deals 2d6 bludgeoning damage and knocks opponent upward. PZO1129 Battering Blast You hurl a fist-sized ball of force resembling a sphere of spikes to ram a designated creature or object. PZO9234 BlackLight You create an area of darkness impenetrable even to darkvision, but you can see normally within it. PZO1111 Call the Void An aura of nothingness damages and suffocates creatures adjacent to you. PZO9421 Campfire Wall Creates a shelter around a campfire. PZO1115 Chain of Perdition Creates a floating chain of force. PZO1118 Channel the Gift Channel magical power into target to fuel their spellcasting. The next 3rd level or lower spell target casts does not expend a spell slot; instead you use your spell slot to power their spell. PZO9202 Contact Entity II M Ask more powerful eldritch entities to find and converse with you. PZO1135 Contingent Action Set the condition for triggering a target’s readied standard, move, or swift action. PZO1129 Daylight 60-ft. radius of bright light. PZO1110 Diamond Spray A cone of tiny, sparkling slivers as hard and sharp as filed diamonds springs from your outstretched fingers at tremendous speed. PZO9019 Distracting Cacophony Noise makes it difficult to cast. PZO1117 Draconic Reservoir Subject can absorb energy damage and enhance melee attacks with it. PZO1115 Elemental Aura Creates an aura of energy around you. PZO1115 Final Sacrifice You disrupt the conjuring energies within a summoned creature, causing it to violently explode. If the target fails its Fortitude save, it is immediately slain and all creatures within 20 feet of the target take 1d4 points of damage per spell level of the summoning spell that conjured the target PZO9458 Fireball 1d6 damage per level, 20-ft. radius. PZO1110 Firestream 2d6 points of fire damage in a 20-ft. line, that can change each round. PZO1121 Force Punch Target takes force damage and is pushed away. PZO1117 Heatstroke As ray of exhaustion plus 1d4 nonlethal damage and characters wearing heavy clothing or armor of any sort take a –4 penalty on their saves. PZO9412 Hydraulic Torrent Creates torrent of water that bull rushes any creature in its path. PZO1115 Lightning Bolt Electricity deals 1d6/level damage. PZO1110 Motes of Dusk And Dawn When you cast this spell, you create up to four motes that shed light or darkness in a 20-foot-radius, increasing or decreasing the illumination level by up to two categories. You decide whether each individual mote sheds light or darkness when the spell is cast. PZO9466 Pain Strike Inflicts 1d6 nonlethal damage 1 round/level. PZO1115 Sheet Lightning Deal electricity damage and daze creatures in a 20-foot spread. PZO9232 Spotlight You create a mobile area of bright light centered on one target while simultaneously suppressing other light sources surrounding it. PZO9466 Thunderstomp, Greater Trip multiple creatures within range. PZO1129 Tiny Hut Creates shelter for 10 creatures. PZO1110 Trial of Fire and Acid The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6 points of fire damage each round. PZO1130 Twilight Knife Floating knife attacks with you. PZO1115 Vengeful Comets Creates 1 comet/4 levels; provides fire protection and shoots comets at spellcasting foes. PZO9237 Wall of Split Illumination An immobile curtain of illumination springs into existence. PZO9466 Wind Wall Deflects arrows, smaller creatures, and gases. PZO1110 Illusion Adjustable Disguise As disguise self, but you can change the disguise as a swift action. PZO1129 Appearance of Life M Undead appear to be alive. PZO1135 Audiovisual Hallucination Create a phantasm with auditory and visual effects. PZO1134 Dazzling Blade, Mass Multiple weapons become shiny, granting bonuses to combat maneuvers. PZO9232 Displacement Attacks miss subject 50% of the time. PZO1110 Fearsome Duplicate Make a monstrously distorted duplicate of you and control it. PZO1121 Illusory Poison Coat a weapon with phantasmal poison. PC:Gnomes Illusory Script M Only select creatures can read text. PZO1110 Invisibility Sphere Makes everyone within 10 ft. invisible. PZO1110 Isolate You cause the target to become invisible and silent, but only to his allies. PZO1130 Loathsome Veil Nauseate and/or sicken weak creatures. PZO1117 Major Image As silent image, plus sound, smell and thermal effects. PZO1110 Minor Dream As dream but messenger is you or a gnome, and the message cannot be longer than 20 words. PZO1121 Phantasmal Affliction Convince a target that it contracted an affliction. PZO1134 Phantasmal Reminder Create a memory loop of a successful attack made against the target, forcing its conscious mind to recall the details of the attack in such excruciating detail that its physical body is racked by the recollection. PZO9468 Shadow Enchantment You use material from the Shadow Plane to cast a quasi-real, illusory version of a psychic, sorcerer, or wizard enchantment spell of 2nd level or lower. PZO9286 Shadowmind You dim your targets’ perceptions of light and shadow, convincing them the space they occupy is dark. PZO9466 Vision of Hell Illusory hellscape makes creatures shaken. PZO1117 Wall of Nausea Creatures that pass through the wall are nauseated and might fall prone. PZO1129 Necromancy Accursed Glare Cause one creature to reroll attacks and saving throws, taking the worse result PZO9439 Animate Dead, Lesser Create one skeleton or zombie. PZO1117 Aura of Cannibalism You emanate an aura that saps the strength of others of your kind and channels their energy into you. PZO1130 Barrow Haze Fog obscures the vision of others and extends the range of your hexes. PZO1129 Deathwine Turn a healing potion into a pool of necromantic energy that does not heal but instead increases the caster level of the next necromancy spell you cast in the next minute. PZO1002 Eldritch Fever Target gains the eldritch ague spellblight. PZO1117 Gentle Repose Preserves one corpse. PZO1110 Halt Undead Immobilizes undead for 1 round/level. PZO1110 Healing Thief You siphon half of all magical healing that the targeted creature receives. PZO1118 Howling Agony Screaming pain limits the target’s actions. PZO1117 Hydrophobia Targets in the area must succeed at a Will save or become deathly afraid of drowning. PZO9440 Ki Leech Add to your ki pool when you critically hit. PZO1117 Malediction F Touch to kill an unconscious creature and gain a number of temporary hero points depending on how powerful it was. PZO1115 Marionette Possession As magic jar, but limited to line of sight. PZO1117 Ray of Exhaustion Ray makes subject exhausted. PZO1110 Sands of Time Target temporarily ages. PZO1117 Symbol of Exsanguination M Triggered rune causes nearby creatures to bleed. PZO1135 Toxic Gift Target suffers the effect of the poison in you. PZO1117 Unliving Rage As rage, except affecting only undead. PZO1129 Vampiric Touch Touch deals 1d6 damage per two levels; caster gains damage as temporary hp. PZO1110 Transmutation Air Breathing The transmuted creatures can breathe air freely. PZO1130 Ancestral Regression Transform a drow into a surface elf. PZO1121 Anchored Step Vines beneath your feet stabilize you but slow you down. PZO1129 Anthropomorphic Animal Animal becomes bipedal. PZO1117 Ape Walk Target gains climb 30 and +8 racial bonus on Climb skill checks. PZO9412 Aristocrat’s Nightmare Temporarily curse a creature so its touch lessens the value of coins it touches. PZO9468 Armor Lock You lock up an opponent in their own armor, entangling or staggering them. PZO9426 Assume Appearance F Use a creature’s corpse to adopt its form. PZO1135 Beast Shape I You take the form and some of the powers of a Small or Medium animal. PZO1110 Blast Barrier Creates unstable wall for cover that eventually explodes for 2d6 slashing damage plus 1d6 sonic/3 levels. PZO9237 Blink You randomly vanish and reappear for 1 round per level. PZO1110 Blood Scent Gain scent ability against injured creatures. PZO1121 Blood Sentinel M Animate an animal sculpture to be your temporary familiar. PZO1129 Blot Ruins writing. PZO9419 Burrow Target gains a burrow speed of 15. PZO1117 Control Vermin DF/M You and a number of allies less than or equal to your caster level designated upon casting can use Handle Animal and Ride checks to influence or control the targeted vermin as if they were animals and had animal-level intelligence. PZO1130 Countless Eyes Extra eyes give all-around vision. PZO1117 Darkvision, Communal As darkvision, but you may divide the duration among creatures touched. PZO1118 Deft Digits You animate a glove with your own hand from a distance moving as you direct it with a fly speed of 30 feet and average maneuverability. PZO9465 Devolution Target eidolon temporarily loses 1 evolution +1/five levels. PZO1115 Disable Construct Touch attack makes a construct helpless for 1 round/level. PZO1129 Earth Tremor Unleash a tremor that creates difficult terrain and can knock foes down and damage them. PZO1140 Enter Image Transfers your consciousness to an object bearing your likeness. PZO1115 Eruptive Pustules Acid boils burst when you are attacked. PZO1117 Excruciating Deformation Target takes Dex and Con damage. PZO1117 Fins to Feet Transform the target’s fins, flippers, or tail into legs and feet. PZO1121 Fire Trail Trail of flame that follows your movements and deal 1d6+1 per CL (max +10). PZO1121 First World Revisions As ancestral regression, except as noted. PZO9466 Flame Arrow Arrows deal +1d6 fire damage. PZO1110 Flash Fire Ammunition in the targeted firearm creates a tremendous flash capable of blinding the weapon’s bearer and those around him. PZO1118 Fly Subject flies at speed of 60 ft. PZO1110 Fractions of Heal and Harm Heal yourself when you cast your next damaging spell. PAP:SS Gaseous Form Subject becomes insubstantial and can fly slowly. PZO1110 Haste One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. PZO1110 Heart of the Metal M Enable weapons to overcome DR like adamantine, cold iron, or silver. PZO1129 Hollow Blades Target creature’s melee and natural attacks deal damage as if it were one size category smaller. PZO9453 Hostile Levitation Levitates the targeted creature up off the ground. PZO1118 Imbue With Addiction Target becomes addicted to drug used in casting; if target was addicted to the drug in the past, it takes a –4 penalty on its saving throw. PZO9440 Improve trap Improve one specific element of a trap. PZO1121 Infuse Self M Assume the form of a native outsider. PRG:PA Keen Edge Doubles normal weapon’s threat range. PZO1110 Magic Weapon, Greater Weapon gains +1 bonus/four levels (max +5). PZO1110 Monstrous Extremities You change one of the extremities of the creature touched—arms or legs only—into another shape of approximately the same size and mass. You can choose a tentacle, a hoof, or a wing. PZO9267 Monstrous Physique I Take the form and some of the powers of a Small or Medium monstrous humanoid. PZO1117 Paragon Surge Gain +2 enhancement bonus to Dex and Int and gain one feat for which you meet the prerequisites. PZO1121 Polymorph Familiar Give your familiar the shape of another animal. PZO1129 Prehensile Pilfer Use tail to make a dirty trick or steal combat maneuver as a swift action when making full-attack action. PZO1121 Pup Shape Transforms a single animal or magical beast into a younger and cuter version of itself for a short period of time. PZO1118 Raging Rubble DF Swarm of stones damaging (1d6) and distracting anything within it. PZO1121 Resinous Skin You gain DR 5/piercing and +4 to CMD against disarm attempts. PZO1118 Scale Spikes, Greater DF/M As scale spikes, except that the spikes growing out of the scales have an enhancement bonus on attack and damage rolls equal to +1 for every 4 caster levels (maximum +5). This bonus does not allow the spikes to bypass damage reduction aside from magic. PZO1130 Secret Page Changes one page to hide its real content. PZO1110 Shifting Sand Creates difficult terrain and erases tracks, can carry along some creatures and objects. PZO1115 Shrink Item Object shrinks to one-sixteenth size. PZO1110 Slow One subject/level takes only one action/round, –1 to AC, Reflex saves, and attack rolls. PZO1110 Spellsword You can hide a rod or staff in an extradimensional space within a target weapon. PZO9465 Spider Climb, Communal As spider climb, but you may divide the duration among creatures touched. PZO1118 Strangling Hair Your hair animates and grapples. PZO1117 Tail Strike You grow a draconic tail (clothing and armor adjust as necessary), or if you already have a tail, it takes on a draconic appearance. PZO9470 Touch Injection You can deliver an infusion, elixir, poison, or potion as a touch attack. PZO1118 Undead Anatomy I Take the form and some of the powers of a Small or Medium undead. PZO1117 Versatile Weapon Weapon bypasses some DR. PZO1115 Water Breathing Subjects can breathe underwater. PZO1110