Prances with wolves
The beautiful tale of a man who gets to know his enemy and begins to love his enemy.
detect magic reveals that ALL lvl 3 spells are recorded here.
3rd-Level Sorcerer/Wizard Spells
Spell Name Comp. Description Source
Abjuration
Ablative Sphere M An immobile, crystalline, globe provides you with improved cover but does not block line of sight or line of effect. PZO9417
Blade Snare This spell creates an invisible magic field that does not stop weapons (whether manufactured or natural) from moving toward you, but impedes their motion when they are retracted. PZO9267
Cloak of Winds Creates a screen of wind around you. PZO1115
Dispel Magic Cancels one magical spell or effect. PZO1110
Explosive Runes Deals 6d6 damage when read. PZO1110
Guardian Monument, Lesser An unattended, non-magical o
bject you touch emanates a shimmering aura that protects humans in the area. Humans gain DR 2/magic while in the area. If the object is touched or moves the effect is suppressed but resumes if the object is put back or when no longer touched. If the touched object is a monument to human achievement, the area increases to a 60-foot radius. PZO9465
Magic Circle against Chaos/Evil/Good/Law As protection spells, but 10-ft. radius and 10 min./level. PZO1110
Nondetection M Hides subject from divination, scrying. PZO1110
Protection from Arrows, Communal As protection from arrows, but you may divide the duration among creatures touched. PZO1118
Protection from Energy Absorbs 12 points/level of damage from one kind of energy. PZO1110
Quell Energy You reduce the target creature’s ability to tap into a single energy type (acid, cold, electricity, fire, or sonic) of your choice. This reduces damage of the selected type the creature deals with spells, spell-
like abilities, and supernatural abilities by 10 points. PZO9461
Resist Energy, Communal As resist energy, but you may divide the duration among creatures touched. PZO1118
Scales of Deflection Brilliant draconic iconography matching your draconic heritage. PZO9470
Selective Alarm As alarm, but only against selected creatures. PZO1134
Shield Companion As shield other, but affecting your companion creature. PZO1129
Stunning Barrier, Greater Magical field grants a +2 bonus to AC and on saves, and stuns multiple creatures attacking you. PZO1129
Conjuration
Ablative Barrier F Surrounds the target with layers of force. PZO1118
Aqueous Orb Creates rolling sphere of water. PZO1115
Ash Storm Hamper vision and movement. PZO1117
Conjure Carriage Create a fine carriage. PZO1134
Force Anchor Ranged touch attack deals a target 1d4 points of force damage per 2 caster levels (max 5d4) and becomes lodged in the target limiting it’s movement. PZO9444
Gloomblind Bolts Ranged touch attack that deals 4d6 negative energy, 1 bolt +1/four levels (max 3). PZO1121
Ice Spears Cause icy spears to strike foes for 2d6 piercing and 2d6 cold damage; can knock foes down. PZO9237
Infernal Challenger This spell summons a bearded devil, causing it to appear where you designate. PZO9293
Iron Stake Hurl a spike of cold iron at a foe. PZO1140
Mad Monkeys Summon a swarm of mischievous monkeys. PZO1117
Nauseating Trail Creature leaves a trail of stinking cloud squares. PZO1129
Pellet Blast M Creates an explosion of conjured metal pellets. PZO1118
Penumbral Disguise You mask your features with shadowy illumination. PZO9466
Phantom Driver Conjures a phantom to drive vehicles. PZO1118
Phantom Steed Magic horse appears for 1 hour/level. PZO1110
Planar Inquiry This spell calls a creature from another plane to your precise location, functioning like lesser planar ally except as noted. PZO9465
Rain of Frogs Summon a swarm of poisonous frogs. PZO1117
Returning Weapon, Communal As returning weapon, but you may divide the duration among weapons touched. PZO1118
Sepia Snake Sigil M Creates text symbol that immobilizes reader. PZO1110
Silver Darts Cone of silver darts deals 1d6 piercing damage/level, less against armored targets. PZO1129
Sleet Storm Hampers vision and movement. PZO1110
Spiked Pit As create pit, but filled with spikes. PZO1115
Stinking Cloud Nauseating vapors, 1 round/level. PZO1110
Storm Step You are able to transport yourself a short distance by taking the form of a furious, sizzling bolt of elemental electricity. PZO9447
Summon Monster III Summons extraplanar creature to fight for you. PZO1110
Summon Totem Creature As summon nature’s ally III except for different creatures as options. PZO9417
Sundered Serpent Coil As black tentacles, except it creates a Large decapitated snake, which erupts from the ground and grapples a creature you specify within its 5-foot reach. As a standard action, you can command the snake to
release its grappled target and direct it to attack a different creature. PZO1130
Swarm of Fangs You summon a swarm of thousands of animate, flying teeth in a 10-foot-by-10-foot cube. PZO1130
Urban Step Step into one doorway and out another. PZO1134
Waves of Blood A cone of blood pushes creatures, sickens them, and makes the ground slick. PZO1135
Divination
Arcane Sight Magical auras become visible to you. PZO1110
Aura Sight Alignment auras become visible to you. PZO1129
Blood Biography Learn about a creature with its blood. PZO1115
Clairaudience/Clairvoyance Hear or see at a distance for 1 min./level. PZO1110
Detect Anxieties Learn what makes creatures anxious. PZO1134
Detect Desires Learn what creatures desire. PZO1134
Discern Value F You can quickly analyze the monetary value of objects and identify which are most valuable to an average trader. PZO9430
Find Fault You instantly learn many of the target’s weaknesses. PZO9465
Harrowing F You use a Harrow deck to tell a fortune for yourself or someone else. PZO9226
Insect Scouts This spell summons one or more vermin to investigate a single location or building you can see. Your scouts must spend 1d6 hours investigating the target location, but need no oversight. PZO9469
Locate Weakness You roll damage twice when you roll damage for a critical hit and take the best damage. PZO1118
Pack Empathy Create an empathic bond with allies. PZO1134
Perfect Placement Affected creatures gain tactical knowledge and maximize their efficiency on the field of battle. PZO9465
Pierce Disguise See through low-level magical disguises. PZO1129
See Beyond M You attune your mind and your sight to the hidden world of spirits. PZO9472
Seek Thoughts Detects thinking creatures’ thoughts. PZO1115
Share Language, Communal As share language, but you may divide the duration among creatures touched. PZO1118
Spherescry F Remotely view through spheres that have consumed some portion of the caster’s body. PZO9220
Spirit Bonds M You know the direction, relative distance to, and condition of target creatures or objects. PZO9472
Tongues Speak and understand any language. PZO1110
Unravel Destiny A target suffers penalties to checks depending on how many hero points it has, and takes damage if it uses them. PZO1115
Voluminous Vocabulary Grant ability to speak, read, and write one or more languages for 8 hours. PZO1134
Enchantment
Bleed for Your Master Compel a companion to take damage for you. PZO1140
Burdened Thoughts Target creature gains heavy encumbrance and is cannot fly. PZO9453
Charitable Impulse Affected creature practices nonviolent combat behaviors according to a list of priorities. PZO9255
Deep Slumber Puts 10 HD of creatures to sleep. PZO1110
Deflect Blame Blame someone else for your action. PZO1134
Draconic Malice You surround yourself with a palpable aura of draconic fear and dread. PZO9470
Heroism Gives +2 bonus on attack rolls, saves, skill checks. PZO1110
Hold Person Paralyzes one humanoid for 1 round/level. PZO1110
Lover’s Vengeance M You inspire yourself or a lover to a vengeful rage against a chosen enemy. PZO9226
Matchmaker Cause two creatures to fall in love. PZO1134
Mindlocked Messenger Target gains a message that can be given only to its intended recipient. PZO1129
Nixie’s lure Unearthly and infectious song that seductively summons up to 24 HD of creatures and fascinate them. PZO1121
Open Book Make it permanently easier to learn more about a target. PZO1134
Psychic Leech The target experiences feelings of ennui and lethargy, becoming fatigued for the spell’s duration. While the target is fatigued and is within the spell’s range, you gain a +2 enhancement bonus to Strength and
Dexterity. PZO9461
Pugwampi’s Grace One creature rolls 2d20 whenever it needs to roll a d20, and must take the lower result. PZO9237
Rage Gives +2 to Str and Con, +1 on Will saves, –2 to AC. PZO1110
Reckless Infatuation Target is compelled to stay near another. PZO1117
Stage Fright You fill your targets with the sudden fear of failure. A creature that fails its saving throw takes a –4 penalty on ability checks, skill checks, and any checks that require concentration (such as casting a spell
in difficult circumstances or operating a complex device). PZO9465
Suggestion Compels a subject to follow stated course of action. PZO1110
Unadulterated Loathing Target is compelled to avoid another creature. PZO1117
Evocation
Air Geyser Blast of air deals 2d6 bludgeoning damage and knocks opponent upward. PZO1129
Battering Blast You hurl a fist-sized ball of force resembling a sphere of spikes to ram a designated creature or object. PZO9234
BlackLight You create an area of darkness impenetrable even to darkvision, but you can see normally within it. PZO1111
Call the Void An aura of nothingness damages and suffocates creatures adjacent to you. PZO9421
Campfire Wall Creates a shelter around a campfire. PZO1115
Chain of Perdition Creates a floating chain of force. PZO1118
Channel the Gift Channel magical power into target to fuel their spellcasting. The next 3rd level or lower spell target casts does not expend a spell slot; instead you use your spell slot to power their spell.
PZO9202
Contact Entity II M Ask more powerful eldritch entities to find and converse with you. PZO1135
Contingent Action Set the condition for triggering a target’s readied standard, move, or swift action. PZO1129
Daylight 60-ft. radius of bright light. PZO1110
Diamond Spray A cone of tiny, sparkling slivers as hard and sharp as filed diamonds springs from your outstretched fingers at tremendous speed. PZO9019
Distracting Cacophony Noise makes it difficult to cast. PZO1117
Draconic Reservoir Subject can absorb energy damage and enhance melee attacks with it. PZO1115
Elemental Aura Creates an aura of energy around you. PZO1115
Final Sacrifice You disrupt the conjuring energies within a summoned creature, causing it to violently explode. If the target fails its Fortitude save, it is immediately slain and all creatures within 20 feet of the target take
1d4 points of damage per spell level of the summoning spell that conjured the target PZO9458
Fireball 1d6 damage per level, 20-ft. radius. PZO1110
Firestream 2d6 points of fire damage in a 20-ft. line, that can change each round. PZO1121
Force Punch Target takes force damage and is pushed away. PZO1117
Heatstroke As ray of exhaustion plus 1d4 nonlethal damage and characters wearing heavy clothing or armor of any sort take a –4 penalty on their saves. PZO9412
Hydraulic Torrent Creates torrent of water that bull rushes any creature in its path. PZO1115
Lightning Bolt Electricity deals 1d6/level damage. PZO1110
Motes of Dusk And Dawn When you cast this spell, you create up to four motes that shed light or darkness in a 20-foot-radius, increasing or decreasing the illumination level by up to two categories. You decide whether each
individual mote sheds light or darkness when the spell is cast. PZO9466
Pain Strike Inflicts 1d6 nonlethal damage 1 round/level. PZO1115
Sheet Lightning Deal electricity damage and daze creatures in a 20-foot spread. PZO9232
Spotlight You create a mobile area of bright light centered on one target while simultaneously suppressing other light sources surrounding it. PZO9466
Thunderstomp, Greater Trip multiple creatures within range. PZO1129
Tiny Hut Creates shelter for 10 creatures. PZO1110
Trial of Fire and Acid The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6 points of fire damage each round. PZO1130
Twilight Knife Floating knife attacks with you. PZO1115
Vengeful Comets Creates 1 comet/4 levels; provides fire protection and shoots comets at spellcasting foes. PZO9237
Wall of Split Illumination An immobile curtain of illumination springs into existence. PZO9466
Wind Wall Deflects arrows, smaller creatures, and gases. PZO1110
Illusion
Adjustable Disguise As disguise self, but you can change the disguise as a swift action. PZO1129
Appearance of Life M Undead appear to be alive. PZO1135
Audiovisual Hallucination Create a phantasm with auditory and visual effects. PZO1134
Dazzling Blade, Mass Multiple weapons become shiny, granting bonuses to combat maneuvers. PZO9232
Displacement Attacks miss subject 50% of the time. PZO1110
Fearsome Duplicate Make a monstrously distorted duplicate of you and control it. PZO1121
Illusory Poison Coat a weapon with phantasmal poison. PC:Gnomes
Illusory Script M Only select creatures can read text. PZO1110
Invisibility Sphere Makes everyone within 10 ft. invisible. PZO1110
Isolate You cause the target to become invisible and silent, but only to his allies. PZO1130
Loathsome Veil Nauseate and/or sicken weak creatures. PZO1117
Major Image As silent image, plus sound, smell and thermal effects. PZO1110
Minor Dream As dream but messenger is you or a gnome, and the message cannot be longer than 20 words. PZO1121
Phantasmal Affliction Convince a target that it contracted an affliction. PZO1134
Phantasmal Reminder Create a memory loop of a successful attack made against the target, forcing its conscious mind to recall the details of the attack in such excruciating detail that its physical body is racked by the
recollection. PZO9468
Shadow Enchantment You use material from the Shadow Plane to cast a quasi-real, illusory version of a psychic, sorcerer, or wizard enchantment spell of 2nd level or lower. PZO9286
Shadowmind You dim your targets’ perceptions of light and shadow, convincing them the space they occupy is dark. PZO9466
Vision of Hell Illusory hellscape makes creatures shaken. PZO1117
Wall of Nausea Creatures that pass through the wall are nauseated and might fall prone. PZO1129
Necromancy
Accursed Glare Cause one creature to reroll attacks and saving throws, taking the worse result PZO9439
Animate Dead, Lesser Create one skeleton or zombie. PZO1117
Aura of Cannibalism You emanate an aura that saps the strength of others of your kind and channels their energy into you. PZO1130
Barrow Haze Fog obscures the vision of others and extends the range of your hexes. PZO1129
Deathwine Turn a healing potion into a pool of necromantic energy that does not heal but instead increases the caster level of the next necromancy spell you cast in the next minute. PZO1002
Eldritch Fever Target gains the eldritch ague spellblight. PZO1117
Gentle Repose Preserves one corpse. PZO1110
Halt Undead Immobilizes undead for 1 round/level. PZO1110
Healing Thief You siphon half of all magical healing that the targeted creature receives. PZO1118
Howling Agony Screaming pain limits the target’s actions. PZO1117
Hydrophobia Targets in the area must succeed at a Will save or become deathly afraid of drowning. PZO9440
Ki Leech Add to your ki pool when you critically hit. PZO1117
Malediction F Touch to kill an unconscious creature and gain a number of temporary hero points depending on how powerful it was. PZO1115
Marionette Possession As magic jar, but limited to line of sight. PZO1117
Ray of Exhaustion Ray makes subject exhausted. PZO1110
Sands of Time Target temporarily ages. PZO1117
Symbol of Exsanguination M Triggered rune causes nearby creatures to bleed. PZO1135
Toxic Gift Target suffers the effect of the poison in you. PZO1117
Unliving Rage As rage, except affecting only undead. PZO1129
Vampiric Touch Touch deals 1d6 damage per two levels; caster gains damage as temporary hp. PZO1110
Transmutation
Air Breathing The transmuted creatures can breathe air freely. PZO1130
Ancestral Regression Transform a drow into a surface elf. PZO1121
Anchored Step Vines beneath your feet stabilize you but slow you down. PZO1129
Anthropomorphic Animal Animal becomes bipedal. PZO1117
Ape Walk Target gains climb 30 and +8 racial bonus on Climb skill checks. PZO9412
Aristocrat’s Nightmare Temporarily curse a creature so its touch lessens the value of coins it touches. PZO9468
Armor Lock You lock up an opponent in their own armor, entangling or staggering them. PZO9426
Assume Appearance F Use a creature’s corpse to adopt its form. PZO1135
Beast Shape I You take the form and some of the powers of a Small or Medium animal. PZO1110
Blast Barrier Creates unstable wall for cover that eventually explodes for 2d6 slashing damage plus 1d6 sonic/3 levels. PZO9237
Blink You randomly vanish and reappear for 1 round per level. PZO1110
Blood Scent Gain scent ability against injured creatures. PZO1121
Blood Sentinel M Animate an animal sculpture to be your temporary familiar. PZO1129
Blot Ruins writing. PZO9419
Burrow Target gains a burrow speed of 15. PZO1117
Control Vermin DF/M You and a number of allies less than or equal to your caster level designated upon casting can use Handle Animal and Ride checks to influence or control the targeted vermin as if they were animals and had animal-
level intelligence. PZO1130
Countless Eyes Extra eyes give all-around vision. PZO1117
Darkvision, Communal As darkvision, but you may divide the duration among creatures touched. PZO1118
Deft Digits You animate a glove with your own hand from a distance moving as you direct it with a fly speed of 30 feet and average maneuverability. PZO9465
Devolution Target eidolon temporarily loses 1 evolution +1/five levels. PZO1115
Disable Construct Touch attack makes a construct helpless for 1 round/level. PZO1129
Earth Tremor Unleash a tremor that creates difficult terrain and can knock foes down and damage them. PZO1140
Enter Image Transfers your consciousness to an object bearing your likeness. PZO1115
Eruptive Pustules Acid boils burst when you are attacked. PZO1117
Excruciating Deformation Target takes Dex and Con damage. PZO1117
Fins to Feet Transform the target’s fins, flippers, or tail into legs and feet. PZO1121
Fire Trail Trail of flame that follows your movements and deal 1d6+1 per CL (max +10). PZO1121
First World Revisions As ancestral regression, except as noted. PZO9466
Flame Arrow Arrows deal +1d6 fire damage. PZO1110
Flash Fire Ammunition in the targeted firearm creates a tremendous flash capable of blinding the weapon’s bearer and those around him. PZO1118
Fly Subject flies at speed of 60 ft. PZO1110
Fractions of Heal and Harm Heal yourself when you cast your next damaging spell. PAP:SS
Gaseous Form Subject becomes insubstantial and can fly slowly. PZO1110
Haste One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. PZO1110
Heart of the Metal M Enable weapons to overcome DR like adamantine, cold iron, or silver. PZO1129
Hollow Blades Target creature’s melee and natural attacks deal damage as if it were one size category smaller. PZO9453
Hostile Levitation Levitates the targeted creature up off the ground. PZO1118
Imbue With Addiction Target becomes addicted to drug used in casting; if target was addicted to the drug in the past, it takes a –4 penalty on its saving throw. PZO9440
Improve trap Improve one specific element of a trap. PZO1121
Infuse Self M Assume the form of a native outsider. PRG:PA
Keen Edge Doubles normal weapon’s threat range. PZO1110v
Magic Weapon, Greater Weapon gains +1 bonus/four levels (max +5). PZO1110
Monstrous Extremities You change one of the extremities of the creature touched—arms or legs only—into another shape of approximately the same size and mass. You can choose a tentacle, a hoof, or a wing. PZO9267
Monstrous Physique I Take the form and some of the powers of a Small or Medium monstrous humanoid. PZO1117
Paragon Surge Gain +2 enhancement bonus to Dex and Int and gain one feat for which you meet the prerequisites. PZO1121
Polymorph Familiar Give your familiar the shape of another animal. PZO1129
Prehensile Pilfer Use tail to make a dirty trick or steal combat maneuver as a swift action when making full-attack action. PZO1121
Pup Shape Transforms a single animal or magical beast into a younger and cuter version of itself for a short period of time. PZO1118
Raging Rubble DF Swarm of stones damaging (1d6) and distracting anything within it. PZO1121
Resinous Skin You gain DR 5/piercing and +4 to CMD against disarm attempts. PZO1118
Scale Spikes, Greater DF/M As scale spikes, except that the spikes growing out of the scales have an enhancement bonus on attack and damage rolls equal to +1 for every 4 caster levels (maximum +5). This bonus does not allow the
spikes to bypass damage reduction aside from magic. PZO1130
Secret Page Changes one page to hide its real content. PZO1110v
Shifting Sand Creates difficult terrain and erases tracks, can carry along some creatures and objects. PZO1115
Shrink Item Object shrinks to one-sixteenth size. PZO1110
Slow One subject/level takes only one action/round, –1 to AC, Reflex saves, and attack rolls. PZO1110
Spellsword You can hide a rod or staff in an extradimensional space within a target weapon. PZO9465
Spider Climb, Communal As spider climb, but you may divide the duration among creatures touched. PZO1118
Strangling Hair Your hair animates and grapples. PZO1117
Tail Strike You grow a draconic tail (clothing and armor adjust as necessary), or if you already have a tail, it takes on a draconic appearance. PZO9470
Touch Injection You can deliver an infusion, elixir, poison, or potion as a touch attack. PZO1118
Undead Anatomy I Take the form and some of the powers of a Small or Medium undead. PZO1117
Versatile Weapon Weapon bypasses some DR. PZO1115
Water Breathing Subjects can breathe underwater. PZO1110