Magic Army

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School transmutation; Level shaman 8, sorcerer/wizard 7

CASTING

Casting Time 1 standard action Components V, S, DF

EFFECT

Range long (400 ft. + 40 ft./level) Targets weapons carried by allies Duration 1 hour/level Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)

DESCRIPTION

You imbue all manufactured weapons carried by allies within range with magic, granting each weapon a +1 enhancement bonus on attack rolls and damage rolls per 5 caster levels (maximum +4).